The most obvious change is that there are no levels this time around, just an endless stream of enemies to destroy. Not only that this completely unofficial, free and fan-made PC version is an improvement over the 360's, bringing to the table a host of tweaks which you'll only recognise if you've already shovelled hopeless hours into the console version. That's what a lot of people do, because as trite as it sounds, the sheer unilateral pleasure of destroying hordes of geometric shapes supersedes any need for flashy HDR lighting or real-time thingy-bobs. Imagine forking out for an Xbox 360 and Project Gotham Racing, only to spend more time playing the semi-hidden Geometry Wars 2 demo instead. ![]() Its Always Heart-Warming when you realise you're at the helm of a PC which can provide the best visuals of any videogame in the history of mankind, and you're instead spending more time playing a game which could probably run on your mobile phone (although not mine, as it's soaked in Kronenbourg).
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